/*
   Copyright (C) 2008-2023 J.Rios <anonbeat@gmail.com>
   Copyright (C) 2024-2026 Tiago T Barrionuevo <thothix@protonmail.com>

   This file is part of Guayadeque Music Player.

   Guayadeque is free software: you can redistribute it and/or modify
   it under the terms of the GNU General Public License as published by
   the Free Software Foundation, either version 3 of the License, or
   (at your option) any later version.

   Guayadeque is distributed in the hope that it will be useful,
   but WITHOUT ANY WARRANTY; without even the implied warranty of
   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
   GNU General Public License for more details.

   You should have received a copy of the GNU General Public License
   along with Guayadeque. If not, see <https://www.gnu.org/licenses/>.
*/
#ifndef __EQUALIZER_H__
#define __EQUALIZER_H__

#include "MediaCtrl.h"

#include <wx/string.h>
#include <wx/stattext.h>
#include <wx/gdicmn.h>
#include <wx/font.h>
#include <wx/colour.h>
#include <wx/settings.h>
#include <wx/combobox.h>
#include <wx/bitmap.h>
#include <wx/image.h>
#include <wx/icon.h>
#include <wx/bmpbuttn.h>
#include <wx/button.h>
#include <wx/sizer.h>
#include <wx/slider.h>
#include <wx/dialog.h>
#include <wx/dynarray.h>

namespace Guayadeque {

// -------------------------------------------------------------------------------- //
class guEQPreset
{
  public :
    wxString    m_Name;
    wxArrayInt  m_Sets;

    guEQPreset() {}
    guEQPreset( const wxString &name, const wxArrayInt &prefs )
    {
        m_Name = name;
        m_Sets = prefs;
    }
};
WX_DECLARE_OBJARRAY(guEQPreset, guEQPresetArray);

// -------------------------------------------------------------------------------- //
// Class guEq10Band
// -------------------------------------------------------------------------------- //
class guEq10Band : public wxDialog
{
  private:

  protected:
    wxComboBox *        m_PresetComboBox;
    wxBitmapButton *    m_ResetButton;
    wxBitmapButton *    m_SaveButton;
    wxBitmapButton *    m_DelButton;
    wxSlider *          m_Bands[ guEQUALIZER_BAND_COUNT ];
    wxStaticText *      m_Values[ guEQUALIZER_BAND_COUNT ];

    guMediaCtrl *       m_MediaCtrl;
    guEQPresetArray     m_EQPresets;
    bool                m_BandChanged;

    void OnPresetSelected( wxCommandEvent& event );
    void OnPresetText( wxCommandEvent& event );
    void OnAddPreset( wxCommandEvent& event );
    void OnDelPreset( wxCommandEvent& event );
    void OnResetPreset( wxCommandEvent &event );
    void OnBandChanged( wxScrollEvent &event );
    void OnUpdateLabel( wxScrollEvent &event );

  public:
    guEq10Band( wxWindow* parent, guMediaCtrl * mediactrl );
    ~guEq10Band();

};

}

#endif
// -------------------------------------------------------------------------------- //
