Re: No OpenGL in MythTV?

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著者: Kevin Ross
日付:  
To: dmo-discussion
題目: Re: No OpenGL in MythTV?
On 7/26/2014 2:02 PM, Kevin Ross wrote:
> Hello,
>
> I've been building MythTV from source for years (mainly so I could
> hack on it, and occasionally submit patches), but I've decided to save
> myself some trouble and start using the packaged builds.
>
> I might be doing something wrong, but it would appear that MythTV was
> built without OpenGL support. There's no OpenGL listed in the theme
> painter options (only Auto and Qt), and I can't create any playback
> profiles with OpenGL either. Assuming I'm not doing something wrong,
> was this intentional? Or an oversight?
>
> Thanks!
> -- Kevin


I totally forgot that you can see the options compiled in by using the
--version command line option. So it would seem that OpenGL is
definitely not enabled.

$ mythfrontend --version
Please attach all output as a file in bug reports.
MythTV Version : 9d871a9
MythTV Branch : fixes/0.27
Network Protocol : 77
Library API : 0.27.20140702-1
QT Version : 4.8.6
Options compiled in:
linux profile use_hidesyms using_alsa using_jack using_oss using_pulse
using_pulseoutput using_backend using_bindings_perl
using_bindings_python using_bindings_php using_crystalhd using_dvb
using_firewire using_frontend using_hdhomerun using_ceton using_hdpvr
using_ivtv using_joystick_menu using_libcec using_libcrypto
using_libdns_sd using_libfftw3 using_libxml2 using_lirc using_mheg
using_qtwebkit using_qtscript using_qtdbus using_taglib using_v4l2
using_x11 using_xrandr using_xv using_profiletype using_mythlogserver
using_bindings_perl using_bindings_python using_bindings_php
using_mythtranscode using_vaapi using_vdpau using_ffmpeg_threads
using_mheg using_libass using_libxml2